ShaderExtended
by admin on Jun.01, 2009, under Tutorials
The ShaderExtended class allows you to easily load and access a Pixel Bender Filter. Simply create an instance of the ShaderExtended class and pass a valid path to a Pixel Bender Filter. After completion of the filter loading an event is triggered and you can then start to set, get or animate your filter property. Relevant code on how to use this class is showed in this tutorial.
February 26th, 2010 on 10:56 am
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February 26th, 2010 on 2:30 am
Nice Sharing
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June 12th, 2009 on 2:43 pm
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